![]() 1 album_page.php?pic_id=1285 - Armor Cladogram. I haven't ever tested what happens when you create an iType loop, but infinite loops are something you should always avoid.įig. ID pointers are case sensitive, 3-4 chars long and can contain numbers, letters and symbols.Įquiv1-2 – This is used to define the parent iType, note that an iType can have multiple parents (as will be shown in the cladogram – link below), the only thing you must avoid at all cost is creating infinite loops. ![]() Ĭode – The ID pointer of this ItemType, this pointer is used in many txt files (armor.txt, cubemain.txt, misc.txt, skills.txt, treasureclassex.txt, weapons.txt), never use the same ID pointer twice, the game will only use the first instance and ignore all other occurrences. ItemType – A comment field that contains the “internal name” of this iType, you can basically enter anything you wish here, but since you can add as many comment columns as you wish, there is no reason to use it for another purpose. ![]()
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